2000 The Sims

Simulate real life rather than living one.


http://en.wikipedia.org/wiki/The_Sims

First released in 2000, it is the most successful PC game in history. Like other Maxis games, such as the earlier SimCity (also designed by Wright), The Sims is sometimes described as a "god game": a game that lets you create and control the lives of virtual people.

As with previous Maxis games, The Sims is a departure from most previous computer games, which tend to have a definite goal or objective. Instead, the game focuses entirely on virtual people called "Sims", placing the player in control of a "virtual dollhouse", controlling their daily activities such as sleeping, eating, cooking and bathing, to name a few.

Instead of objectives, the player is encouraged to make their own choices and engage fully in an interactive environment. As such, the game has successfully attracted casual gamers. The only real objective of the game is to organize the time of their Sims to help them reach personal advancement goals.